Gustavo Carneiro
UI/UX Designer for games, with a focus on engine implementation. Worked on AAA and indie titles across all major gaming platforms. Currently developing and designing at Virtuos and UX is Fine 👋
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Destacados
Resources on UI/UX for Games
Unannounced Game
Invincible VS
Unannounced Game
Road Kings
Gigantic: Rampage Edition • UI/UX Case Study
Dakar Desert Rally • UI/UX Case Study
ZHED • UI/UX Case Study
Hyper Gods
Smooth Tilt • Unity Plugin
Unity project with tips and tricks for UI in Unity.